![]() ![]() ![]() The weapons are slick and customisable, and there’s a tangible benefit to completing side missions and activities. I hasten to add that none of this means it’s bad, because it’s really not. Whether that’s because it’s not as good, or whether it’s because I’ve seen all of this before, I don’t know. There are some fantastic moments, and Pagan Min is a wonderful character, but Far Cry 4 doesn’t quite live up to its predecessors heights. It has another go at similar themes to Far Cry 3, but generally hits them with less success the same goes for the characters, the situations, and the plotting. There are some minor refinements, but no real surprises. This occasionally results in some genuinely unexpected gameplay moments, too rhinos spooked by gunfire might stampede and start knocking over trucks, and starting a firefight in an area full of potentially dangerous animals is risky business.īut it almost certainly won’t give you the same buzz as Far Cry 3 did, because – environment aside – it’s the sort of thing we’ve come to expect from a sequel to a major franchise. You’ll see an awful lot of unscripted wildlife interactions taking place, with eagles attacking smaller herbivores like pigs and tapirs, vultures heading to corpses, predators fighting each other over remains, and the like. The wildlife has also been heavily expanded, and doesn’t just work on the “carnivore” and “herbivore” system from before. It’s also a visually sumptuous country, with grassy lowlands and forests giving way to tundra and snowy mountain peaks as you fight your way further in. The mountainous region of Kyrat is gargantuan, and exploring it is a real treat due to the extra traversal options offered by having a grappling hook and access to gyrocopters. It does all of this very well, at least better than its predecessor in most respects.
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